kefen: (Whew!)


As usual, this is a game I picked up ages ago, played the hell out of for a few weeks, and then kept on a shelf for the occasional sweet, and sometimes bitter taste. Not quite unlike when you suddenly realize that your rather new bottle of Talisker is half empty, and you'd really like to make it last a bit longer.

That analogy may just apply to me. Anyway. You get the idea.

This is a reason why I don't post much about games: I'm usually so far behind the times I don't really have much to contribute. Yes, that game is indeed beautiful, and yes, it's a great platformer. Kind of tricky at times. If you played it through, you should definitely see the significance of the two achievements I got after a whole morning of trial-and-error.



(If you haven't played the game, it's only an indication that I spent entirely too much time chasing running treasure chests. If you have played the game and just went "Hah, you big newbie, these were a piece of cake!" then you're probably the kind of person who finishes Super Meat Boy with 100% completion and I sort of hate you, but in a very admiring kind of way! Though I will admit, that Livid Boss was pretty easy compared to the whole level I had to get through first.)

Having seen the game's credits twice by now, I should really consider it finished and move on. And that's just not going to happen.

Not until I complete all the remaining challenges. That may yet take another couple years. I find that games like that, not quite unlike my Talisker, age well.

They also last quite a lot longer!
kefen: (Gawk)
So I recently acquired second-hand computer parts from Sweden, but that is another story to tell. The main point is that I started playing on PC again, while I usually only played on consoles.

And it turns out that one of these consoles games I'd have bought was kindly released on Steam...

Bastion: Hand-painted Action-Adventure gooodness


So I've been spending most of my evenings on Bastion of late, and my eyes and ears are having a blast! I know I sound like an old coot when I bitch about how useless 3D is in most situations. Well, Bastion is beautiful 2D (well, to be fair, it's sort of isometric), it's got a crisp, not all that old school gameplay, and the soundtrack is the kind I love — and buy, incidentally.

As far as aesthetics go, this game is my new Odin Sphere, except it's much more addictive!
kefen: (Okay)
I had a good idea for a post where I speak about breadth-first processes and never finishing anything, but it's not entirely true, as I did finish Metroid: Other M last night.

Metroid: Other M


It's very... many things!

Very pretty.

Very confusing at first.

Very classic.

Very forgiving.

Very short.

(Mostly) Spoiler-Free review from a Nintendo addict, hence quite biased... )

In the end, I played Other M like a very pretty 3D platformer. Even if Super Metroid and Metroid Prime 3: Corruption are still clearly at the top of my favorite Metroid games, Other M was a pretty nice surprise. I'd rate it about 7/10, and I still have 40% uncollected items to find, so, if you'll excuse me—
kefen: (Come Again?)
We've been chatting a lot with Nightwolf of late, about old videogames — he's currently buying old games and systems off eBay, which I totally approve of and relate to, and we've been having fun playing old Gargoyle Quest's songs together — and in an attempt to pinpoint an old game he had played as a kid, we stumbled upon an actual video of the freaking Amstrad CPC version of Ghosts 'n Goblins, with its very personal version of the game's music.

That old chiptune still brought tears to my eyes. Now if I could just find Rygar and Jet Set Willy 2...

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